
We already got rid of the information outside the console by using the con_filter commands. They filter out the information regarding the damage dealt and taken and they make sure only those will be displayed outside the console.Īs I mentioned before setting "developer" to "1" will display a lot of unnecessary information inside and outside of your console (see screenshot at 2.
Therefore, we have to use the “con_filter” commands. However, there would also be a big flow of unnecessary information there. It will work in terms of displaying the damage information in the top left corner of the screen right above the radar.
To do so you could go the cheap way and use the "developer" command (enter 'developer "1"' to your console).
Now all we have to do is to display this information directly in game. Normally we could find all this damage related information in our console. * If you put commands to console, they will not save and will reset after relaunch of game. To show the damage you simply have to enter the following commands (all of them) into your config / autoexec.cfg / valve.rc or console*: The Commands: I will also explain how it works and post a little script that enables you to switch it on and off. But there is a way to show the damage information directly in game, right above your radar, without having to open the console. In Valve's official servers you are able to see the damage dealt and taken once you die by opening the console. Partidas para max rank / DUO con ZAK/ del. 786 FreakazoidĭANDO LA PRECOMPRA DEL PASE ELITE Y LOS NU. JOGANDO CSZINHO? 18H CARVAGAMES - RUSHANDO. LIVE: MIBR vs MAD LIONS - FLASHPOINT - O T.
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